Net King’s Call is a 3D turn-based strategy game currently in early access on Steam for PC/Mac developed in Unity. I have been a long time contractor brought in specifically to create custom rigs for a variety of in-game characters and subsequently integrating them into the game engine. Different in game units have specific needs for their animations while following a general ruleset of animation types. As such, I created custom rigs designed with longevity in mind so that all aspects of a character are animatable in line with the provided 2D concept art and 3D models from the art team.